Introduction: the 2009 autumn and winter T stage, it was unprecedented to wear and to enlarge. Perhaps by the current global economic crisis, the impact of the aftermath, many designers happened to put aside their own way, return to pragmatism. Models walked down the stretch as if Taiwan can stand among the crowd, or simply back to work briefcase. It can be said that the division of labor in the clothing more and more obvious boundaries of age, working women who have an infinite number of choices.2009 autumn and winter fashion T-STAG
Designers have dished out to the back and the old olive branch, but the retro wave of the previous difference is that Taiwan did not repeat this quarter T style, single-goods or shape, but the beginning of the century up to pay tribute to the design of attitude. 09-10 years of practical is the theme of autumn and winter, fresh cut neat, dark hue of the color line with subdued earth colors or each other. Balenciaga undermined the image of a tough female fighters, soften the shoulder lines, making access to the Office of the girl who no longer like a beautiful alien from outer space; Alber Elbaz still Lanvin has always followed the classic design, with wonderful silk fabrics High superb tailoring approach to women's body curve, albeit not very clearly satin sheen; Givenchy insist on playing mainly black-and-white and color, no red tape and extra decoration, and even the accessories are not only a small number of tassels, making the entire Series looks gorgeous low-key. All brands have to practical professional dress to show a good woman, as if aware of the economic crisis under the young customers has always been strong enough, so give up the vanguard of any act done to send, will be fully expressed in middle-aged and young talent more introverted preference of designs.
Throughout autumn and winter T-Taiwan, in general, pencil skirts, trousers, suits are still the main wear. It is worth noting that, compared to the past occupational areas and dress habits, modern day wear and equipment has become increasingly blurred boundaries, it is difficult to draw clothes for a hard-line "non-professional" boundaries. Can not argue that high-relevance is not denied by the spirit of creativity and innovation, we are certain that that trend is not only the interaction between high-level games is more a reflection of the needs of the present era.
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